#ifndef _BOX_H
#define _BOX_H

#include "Common.h"
#include "Primitive.h"

namespace Pandora
{
	/*class CBox : public CPrimitive
	{
		CVector3 min;
		CVector3 max;

		CVector3 u, v, w;
	public:
		CBox(CVector3& minimum, CVector3& maximum) : min(minimum), max(maximum) {}

		CVector3& GetPosition() { return min; }
		CVector3 GetNormal(CVector3& pos);
		CVector3 GetNormal(CVector3* pos);
		PRIMITIVES GetType() { return BOX; }

		int Intersect(CRay& ray, float &t);
		int Intersect(CRay* ray, float &t);
	};*/

}; //namespace Pandora

#endif /* _BOX_H */